Wednesday, 28 May 2014

animation


Final outcome, evaluation/critique.

After animating the first minute sequence of the animation production, it was decided that time needed to be spared; and the main storyboard sequences had to go through change. Replacing the three minute footage of Tubberfly creating machines in order to fly, he instead duplicates the same journey through a Rocky montage parody.

Thought his was also the initial plan, I felt the quality of this animation was very poor. Being unable to articulate how I contour and draw the character on paper; drawing both on graphics tablet and Adobe flash has downgraded my standard and potential significantly. each line which was drawn via tablet was further manipulated and smoothed, Where I tried to trace the line with precision Flash of the graphic tablet further manipulated that line, Tubberflies figure would decrease in size and become too smooth throughout animation, shape would be lost as well as Tubberflies over all size.

Even though the final two minutes were through heavy reference, there still wasn't enough time to complete a total of 2000+ frames; whilst trying to maintain an upmost quality and successfully telling the story. Rather than pulling off the impression that Tubberfly is going through a physically exerting journey; the animation is unable to show this; rather all that is displayed is a character continuously running; this gaining no progress in terms of showing the story.

If I were able to improve, I'd have stopped this method and started over using more traditional methods which I can successfully draw with. I'd have also research the fundamental basics of timing within animation; where a second of movement was supposed to be in place; being individually 24 frames and timing it well wasn't included due to lack of experience on how to achieve this. Throughout the summer period, I will be researching these fundamentals and improving quality of work and discovering where Tubberfly went wrong and where it lacks. Due to lack of time and poor time management particularly with this module, being able to go back and fill in gaps which were missing in the animation was not a possibility. Such as in between frames, correcting timing and speed of each move Tubberfly makes; as well as researching the specific dynamics of which Tubberfly does throughout the animation. Getting rid of 'shakiness' is also an ambition which I would have liked to pursue in this animation. Being at 24 frames per second, completing 3 minutes was something that I found I didn't have the ability to do so early on in learning about animating and animation basics. 250 - 500 frames per day only covered 5-10 seconds. Miscalculations were also made; where I was under the impression that 500 frames were 30 seconds, where the correct timing of 30 seconds is in fact 750+ frames. being under the impression that I could complete 500 frames per day and completing the desired time frame for the module.

Another unsuccessful method I chose was attempting to complete sequences and excluding the concept of seconds and frames to be completed. Though quality greatly increased (0:34 - 0:47) Far too little was being accomplished and the over all sequence goal to complete was not getting reached on the daily basis it was supposed to. In terms of following what is going on within the story, lack of decent quality presentation takes away from being able to understand what is being told in the story. It feels as though lack of cinematography was accomplished, and watching the animation doesn't gain the intention of a story being told and reaching the audience. Moreover the animation is just watching a sequence of actions and what Tubberfly is doing physically. If I were to improve in this aspect; I would have made sure each scene began with the frame and video size in mind; rather than showing concern over getting the sequence complete itself. For example; When Tubberfly eats food. it was not in my mind of which camera shot to use and how it's 'filmed' but more about just making certain the sequence of Tubberfly plainly eating food was done.

Rather than understanding what is to be done and how to do it; this production caused me to learn whilst finishing the animation, this creates and unsteady flow of presentation, Tubberflies character style always changing, as well as the line work continuously being manipulated through thickness and shape. Timing in sequences are off and too slow in some areas; or are well intentioned but too fast in other places. Double spacing also occurs far too much within the animation where it would be preferred that an in between frame would replace that repetitive still.

Over all I find that the first 2D animation I have attempted to create has been unsuccessful, and has been put in a standard which I find to be far too low in quality in comparison to what I am aware that I can accomplish on paper. Though the digital method can perhaps increase time and be more cost effective (for example; not buying 200 sheets of paper) I feel the more time that can be spent drawing traditionally; the more thought gets put into it. rather than choosing an instant; almost rushed path, where I felt that a number of frames were in constant demand, where I go from one click of a button to the next within ten seconds; and no more being spent on each frame. Rather than holding a quality and treating each frame as its own drawing which needs to be fully completed and in the highest of quality; in order to keep that visual condition. It's almost as though the importance of frames were not held in this animation, and were completely discarded as an unnecessary concept, as Flash's interface tends to display a frame as a small part of a timeline that needs completing.

Thursday, 15 May 2014



First minute of animation for current submission; sound not included.

Animation deadline has been extended under extenuating circumstances; finished product shall be available within 2 weeks from the 16th of May